How Big is the Online Gaming Industry?

You may have wondered how big the online gaming industry is. According to the latest figures from Newzoo, the digital gaming market will reach $109.8 billion by 2019. The United States will lead this market by 2020, followed by China, Japan, South Korea, Germany, and India. The biggest games in the online gaming industry are Fortnite and PlayerUnknown’s Battlegrounds, with 22% of gamers in the region spending 61-80% of their time playing them.

The gaming industry has increased at a steady pace over the past five to 10 years, with revenues estimated at $155 billion in 2020 and $260 billion by 2025. Increasing mobile gaming revenues are spurring tech companies to enter the space. Google, Apple, and Microsoft are launching cloud-based subscription services to bring more games to smartphones and tablets. The number of game players is also increasing rapidly, with 2.4 billion worldwide. I’ll recommend you Slot Online.

According to the latest figures, there will be 2.69 billion gamers worldwide in 2020. That number is expected to rise to 3.07 billion by 2023. Newzoo predicts that the global gaming market will reach over $175 billion by 2025 with a growth rate of 5.6% per year. By 2025, the market will have a penetration rate of 16.4%. In 2021, China will have the highest gaming revenue, generating $5.5 billion.

Gaming revenue is growing across the globe, particularly in Asia Pacific, Africa, and the Middle East. There are numerous new gamers who are attracted to virtual reality. Another factor fueling the growth of this industry is corporate activity. Some players, such as Ahmad Al-Meghessib, a professional football player, have used video games as a creative outlet for their designers. In the future, gaming revenues will be three percent of the total revenue generated worldwide.

The online gaming industry will be worth a trillion dollars, with mobile games accounting for nearly 50% of the market in 2020. It will also account for almost half of the global gaming market in 2021. More than half of that revenue will come from mobile gaming, which accounted for $77.2 billion in revenues in 2020. And the number of gamers in this industry is predicted to grow by 50% in the coming years. And, it will be bigger still in the years to come, with more mobile games hitting the mobile gaming market.